June 8, 2019 at 10:12 am #1645
This isnt a call for the card to be banned in this format all together, but it is a call to be banned as the signature spell. This card, paired with Nissa, Who Shakes the World, can very very quickly ball out of control and even be cast multiple times on the first turn it’s cast.
I played against someone who cast their Genesis Wave for 9 the first time it was cast. (As Nissa, Who Shakes the World is cmc 5 and doubles mana from forests, he had 10 mana to play with immediately.) Genesis wave being X(G)(G)(G), he was going to play it for 7 but dropped another forest on his next turn. He threw down Nissa, Worldwaker, Retreat to Kazandu, Multani, Yavimaya’s Avatar, Embodiment of Insight, and 5 forests. He spun Nissa, Worldwaker up 1 and untapped four land, did it all over again, but for more.
The Next genesis wave gave him Ghalta and other various large beasties. Meanwhile I was sitting over here with a selesnya treefolk deck with WAR Huatli. I died on his next turn. My husband to my left had an answer for it by copying the genesis wave and doing it himself but outside of a mono-blue counter heavy deck, or a Containment Priest, I dont see how this could easily be dealt with.
June 8, 2019 at 10:48 am #1646
Being creature dependent, it’s susceptible to field wipes and burn. Wrath of God would put a stop to this ramping pretty quickly. But then I have to think if he got out Vorinclex or some other horror, you’d basically lose by default.
I’m sort of in agreement. My group started by banning tutors as signature spells, and it would probably benefit the format as a whole if they were. At the same time, I like the speed focus that tutors give.
- This reply was modified 10 months ago by Spottswoode.
(Current decks I lug around)
July 28, 2019 at 8:55 am #2035
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August 20, 2019 at 9:58 am #2108
Creature dependant decks have a pretty critical weakness to removal.
White and Black have a variety of answers to cards like Genesis Wave. Planar Cleansing comes to mind. Wrath of God. Damnation. Rout. Then use Tormod’s Crypt or Relic of Progenitus to swipe the debris from their graveyard so there is no getting it back.
Blue has mass bounce spells such as Evacuation, Whelming Wave, and Wash Out. Red has massive burn spells of a number far to great to and infamy to list.
Green has a means to prevent combat damage. Fog is a prime example.
Let them rush out their deck. You can remove or delay it with a single spell.
Having a few lands tapped for a round is a small price to pay to a Vorinclex if it wipes out any board presence the opponents have. Hell, you can even get around that with mana rock usage instead of lands for mana.
I don’t see anything wrong with someone using Genesis Wave as a signature spell.
Is it powerful? Yes, oh yes.
Is it unstoppable? No, oh no.
- This reply was modified 7 months, 3 weeks ago by Zeddicuus.