…After a month or so, we had the structure of the format done and introduced it to the rest of the Weirdcards team. They helped us extensively playtest the format….
…thus: Weirdcards are the PEOPLE that do the “care and feeding” of MagiKids. Weirdcards is an inward-facing social club that volunteers their time in supporting the educational mission of MagiKids…
…the presence of spell in the command zone and the speed of the format. In Commander, games often last long enough for the Sol Ring advantage to be overcome. We…
…a standard sideboard rare in one of the most successful sets released in recent time. I want to repeat, at the time of the writing of this article, it’s only…
…of the Veil [] and the like. I think about the decklist below as the “current iteration,” because I’m sure that improvements can be made. Maybe after more reps, we…
…haste! They must attack themselves with Avatar (because of Evil Presents []), and they must attack with their other creatures (so they can’t block). This means they’ll take 16 from…
…puts their Oathbreaker and Signature Spell from their deck face up into the command zone. Then each player shuffles the remaining 58 cards of their deck so that the cards…
…card includes the casting cost of both sides of the card. The “command zone tax” is calculated based on the number of times the card has been cast. It doesn’t…
…(the best colors for Wheel of Fortune [] effects). How are we possibly going to make a deck that forces everyone to cycle through their hands if all the Wheel…
…There are certainly improvements to be made if you increase the value cap. I’ll give suggestions as to what cards to remove and what to replace. 1x Altar of the…