Oathbreaker is multiplayer format, played with 60 card singleton decks (only one copy of each card, no limit on basic lands). You start the game with your Oathbreaker and Signature Spell…
…synergize with the themes our Oathbreaker and Signature Spell share of mass discard and sacrifice, filling and recurring graveyards, and mass life loss. Mass Discard and Sacrifice This deck leans…
…that we deem fine to exist, but not on turn one. We have taken a fairly strict stance when it comes to fast mana, and this decision falls in line…
Hello OathBreaker Community! My name is Jonathan Medina, and you can typically find me on Twitter musing about various Magic: The Gathering topics. I typically write for CoolStuffInc, but I…
You can read the first Article from the Oathbreaker Rules Committee here: The Art of Banning. Oathbreaker was founded as a fun and fast casual multiplayer format. As with any…
…with multiple opponents. In Oathbreaker, when you can guarantee that you can cast it on time each game, games can become repetitive very quickly. See The Truth [] This is…
…[]. An iconic combo-in-a-can Sorcery from several formats, Scapeshift [] lets us do all sorts of fun things. It can find Dark Depths [] and Thespians Stage [] to create…
…scope of silver borders and unsets, and onto what cards we feel may be problem children. As such, we’d like to be open and communicative with what cards we’re currently…
…Ritual [] and Lion’s Eye Diamond [] were banned primarily because of their interaction with the Command Zone. Jeweled Lotus [] has all of the same problems, but without having…
…a soft reset, Worldfire can (and likely will) completely stall out a game until the first person draws lands and a threat providing little counterplay and interaction post-reset. We’ve tested…