…Oathbreaker to feel like a bridge between the competitive formats of Magic and the social Commander side. Some of the original ideas were nods to competitive formats, like the 60…
…thus: Weirdcards are the PEOPLE that do the “care and feeding” of MagiKids. Weirdcards is an inward-facing social club that volunteers their time in supporting the educational mission of MagiKids…
…the presence of spell in the command zone and the speed of the format. In Commander, games often last long enough for the Sol Ring advantage to be overcome. We…
…friends. Use MTG finance to play the game cheaper and grow the community! That said, there are definitely people who will look to sell into the hype which, from an…
…can figure out how to optimize the card choices to better suit the energy of the deck. Let’s iterate together on the deck in the comments. Without further ado, here’s…
…the Dreadhorde [] Unlike other pairings, this combination doesn’t outright win the game. Rather, Sorin, Vengeful Bloodlord []’s static abiltity mitigates the drawback for arguably one of the most powerful…
…in the community. There are answers to this card available, but the consistency of the deck is very high. These two results pushed the committee to keep Tooth and Nail…
…pay 1UU and the command tax or you will exile a blue card from your hand and pay the command tax. The second time you cast the spell, it will…
…to pay the commander tax, due to the way the cards were designed. To understand this better, check out the faq. Affinity Affinity for artifacts is considered one of the…
The deck presented here is the first one I concocted after discovering Oathbreaker. It was not my first idea, but it was the one that sounded the most fun to…