…not a lot of protection built into the deck. If you expect high levels of instant speed interaction, then cards like Flusterstorm [], Defense Grid [], or Teferi, Mage of…
…puts their Oathbreaker and Signature Spell from their deck face up into the command zone. Then each player shuffles the remaining 58 cards of their deck so that the cards…
…I didn’t want to strictly rely on the Evil Presents [] combo win the game, so I’ve packed the deck with other win-conditions that you can weave into your game…
…a real. In multiplayer formats, like Oathbreaker the versatility and inherent politics of the format make the downside of the card almost non-existent. The equity of being able to answer…
They say that comedy comes in threes, but if the first previews from Core 2020 are any indication, the same can be said of Chandra. Here at oathbreakermtg.org, we wouldn’t…
…banned in this format, since they cannot sit in the Command Zone. Because of the Signature Spell, some instants and sorceries are too powerful to be allowed access to the…
…Offense: The big offense of this deck lies in the auras, which buff the deck and enhance our creatures. There are also several cards like Tuvasa, the Sunlit [], Aura…
…our non-lands. We have The Mending of Dominaria [] to get back all of our lands and recur some of our creatures. Offense: We have a couple of big win…
…your opponents can’t win the game as long as you have at least one Gideon in play. The question then becomes: which opponent is willing to attack into Gideon’s Triumph…
…with command zone tax, we can utilize this as a massive game ending push of mana into comet storm, into our dragon’s firebreathing, or into Mogg Infestation. This is certainly…