…advantage that your opponent’s might as well concede. Teferi, Time Raveler [] and Whir of Invention [] We’ve seen Teferi Mage of Zhalfir [] warp commander games with his ability…
…Whir of Invention [] are equally correct, and I suspect Whir might even be better than Recall, assuming you tweak some other cards to help generate UUU more consistently. There’s…
…cornerstone of modern affinity, and it has the potential to be a powerhouse in Oathbreaker. Just try it with Saheeli Sublime Artificer []. With a steady supply of cheap artifacts…
…a standard sideboard rare in one of the most successful sets released in recent time. I want to repeat, at the time of the writing of this article, it’s only…
…disliking. You usually can’t play more of the mana intensive cards that commander uses. The best fast mana rocks are banned, so you typically need to rely on your 1-3…
…our charitable mission of teaching EVERYONE Magic; most notably kids. SO, back to the attorney to spin off an independent 501(c)(3): MagiKids. We are the ONLY known officially registered charity…
…of your opponents at once, and we have similar effects like Shepherd of Rot [] and the classic Gray Merchant of Asphodel [] to help you close out the game…
…were from the combination of Liliana of the Veil [] and Smallpox []. Although it is fine for this type of strategy to exist, Dark Ritual [] powers out Liliana,…
…should serve as more of a reminder of what to keep in the forefront of your mind while you’re navigating through the game. It takes some mental muscle to learn…
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