…and see a group of people I don’t know laughing and enjoying a game of Oathbreaker, just like my friends and I do at our LGS. Bryan: You’ve just created…
…Ones you will only cast as needed Unwise Signature Spell choices. Repeatable Signature Spells Your Oathbreaker and Signature Spell can avoid the command zone tax if they benefit from an…
…for taking the time to meet with me. With the recent internet explosion of Oathbreaker, Weirdcards is getting even more attention than before. I’d like to hit the pause button…
…are made of 60 cards, including an Oathbreaker and a Signature Spell. You can fine out more by checking out the quick rules, the comp rules, and the homepage. What…
…slow down your opponents and lock them out from playing the game. Similarly, Teferi, Time Raveler [] can be utilized in conjunction with Whir of Invention [] to lock opponents…
…color identity of the Oathbreaker. This designation is an attribute of the card itself. The card retains this designation even when it changes zones. 906.4a The signature spell may only…
…2 to win, anyway!). I speak with experience when I say this is your main win condition. We will end up with an armada of servos, but can’t count on…
…take things a step forward. Not only does our Signature Spell synergize with our Oathbreaker (we can make creatures and then use our spell to kill our opponents with only…
…our non-lands. We have The Mending of Dominaria [] to get back all of our lands and recur some of our creatures. Offense: We have a couple of big win…
Let’s cut straight to the chase. No, you cannot use an Adventure as your Signature Spell. Throne of Eldraine introduced a new subtype of instants and sorceries: Adventure. This mechanic…