…and see a group of people I don’t know laughing and enjoying a game of Oathbreaker, just like my friends and I do at our LGS. Bryan: You’ve just created…
…Ones you will only cast as needed Unwise Signature Spell choices. Repeatable Signature Spells Your Oathbreaker and Signature Spell can avoid the command zone tax if they benefit from an…
…are made of 60 cards, including an Oathbreaker and a Signature Spell. You can fine out more by checking out the quick rules, the comp rules, and the homepage. What…
…simply filling out a request; and the curriculum is open source and volunteer supported. We’re ready to help anyone get started with almost any group of kids or special populations;…
…advantage that your opponent’s might as well concede. Teferi, Time Raveler [] and Whir of Invention [] We’ve seen Teferi Mage of Zhalfir [] warp commander games with his ability…
…variant uses all the normal rules for a Magic game, with the following additions. 906.2. An Oathbreaker game is a multiplayer game. The default setup is the Free-for-All variant with…
…number of times that player has taken a mulligan on the bottom of their library in any order. Once a player chooses not to take a mulligan, the remaining cards…
…while strangling their ability to answer your spells and threats. Furthermore, this deck exemplifies what you would want in a good pairing of an Oathbreaker and Signature Spell. Our general…
…2 to win, anyway!). I speak with experience when I say this is your main win condition. We will end up with an armada of servos, but can’t count on…
…our non-lands. We have The Mending of Dominaria [] to get back all of our lands and recur some of our creatures. Offense: We have a couple of big win…