…the card art of my lands. So, I won’t offer any specific deck building tactics. I am just not that good at that side of Magic. I don’t always see…
…other: Turn 3: Play Chandra, Acolyte of Flame [] and activate her first loyalty ability. Turn 4: Play Chandra, Novice Pyromancer []. Activate Acolyte of Flame’s second loyalty ability and…
…thus: Weirdcards are the PEOPLE that do the “care and feeding” of MagiKids. Weirdcards is an inward-facing social club that volunteers their time in supporting the educational mission of MagiKids…
…that discerning look to their own trades. Let’s try breaking down some of what I see as shallow choices and what people are missing: In Garruk’s Wake [] Pro: It…
…command zone. In this format, I can use my copy of Karakas [], since your Commander is a Planeswalker! Those of you coming from EDH should keep in mind that…
…Hate Twisted [] is a card that, originally, made me scratch my head. In a way he’s reminiscent of Nekusar, the Mindrazer [], just without access to blue and red…
…planeswalkers. Planeswalkers can give you incremental value while threatening the other players at the table. These particular walkers also synergize well the rest of the deck. Chandra, Acolyte of Flame…
…card) to our control elements and counter spells, our win condition is that of decking our opponent with a cheeky creature that bends the rules. It is everything we can…
…also a card that we’ve received a lot of feedback about, and one that our own internal playgroup has come to respect and play around in nearly every testing game…
…of Flame 1x Chandra, Flamecaller 1x Chandra, Novice Pyromancer 1x Chandra‘s Embercat 1x Chandra‘s Triumph 1x Charging Cinderhorn 1x Commander’s Sphere 1x Dictate of the Twin Gods 1x Ferocity of…

