…to pay the commander tax, due to the way the cards were designed. To understand this better, check out the faq. Affinity Affinity for artifacts is considered one of the…
…of an instant or sorcery in the Command Zone, and as you cast the spell it was exiled. Essentially giving you a single playset of one spell in an otherwise…
…Stone 1x Mirrorworks 1x Mishra’s Bauble 1x Mishra’s Self-Replicator 1x Mountain 1x Mox Amber 1x Mox Opal 1x Pithing Needle 1x Prototype Portal 1x Relic of Progenitus 1x Saheeli, Sublime…
…making each one better for different amounts of players is the way to go. Narset, Parter of Veils [] with Windfall [] is really strong against one opponent, whereas Gideon…
…advantage that your opponent’s might as well concede. Teferi, Time Raveler [] and Whir of Invention [] We’ve seen Teferi Mage of Zhalfir [] warp commander games with his ability…
…our charitable mission of teaching EVERYONE Magic; most notably kids. SO, back to the attorney to spin off an independent 501(c)(3): MagiKids. We are the ONLY known officially registered charity…
…Whir of Invention [] are equally correct, and I suspect Whir might even be better than Recall, assuming you tweak some other cards to help generate UUU more consistently. There’s…
…a standard sideboard rare in one of the most successful sets released in recent time. I want to repeat, at the time of the writing of this article, it’s only…
…card includes the casting cost of both sides of the card. The “command zone tax” is calculated based on the number of times the card has been cast. It doesn’t…
…can ward off attacks before they happen, we can save more of our resources. Baird, Steward of Argive [] is an often overlooked card from Dominaria, and Archon of Absolution…