…are OK… We’ve had the best luck with just sitting with kids to do: Sort, Build, Play. In reality, kids end up with random piles of cards from friends, or…
…many of the cards people want to buy for Oathbreaker decks are cards they’d buy for Commander anyway. This odd positioning makes it difficult for a lot of MTG finance…
…of being able to play a spell multiple times without actually capping the number of times you could cast the spell or having the mess of playsets in the Command…
…advantage that your opponent’s might as well concede. Teferi, Time Raveler [] and Whir of Invention [] We’ve seen Teferi Mage of Zhalfir [] warp commander games with his ability…
…cornerstone of modern affinity, and it has the potential to be a powerhouse in Oathbreaker. Just try it with Saheeli Sublime Artificer []. With a steady supply of cheap artifacts…
…you combo off. Of course, those can certainly attack when needed. Here’s where our second win condition comes into play. Coat of Arms is pretty self explanatory. The dozens of…
…If you’re planning on building a lot of Oathbreaker decks like I am, pick up as many as you can. Buy In http://mtgstocks.com A lot of these are pre-ordering at…
…field with her first ability. This ability is going to be quite strong when paired with other Walkers in a mono-red superfriends build!What should we include in Chandra, Superfriends of…
…Whir of Invention [] are equally correct, and I suspect Whir might even be better than Recall, assuming you tweak some other cards to help generate UUU more consistently. There’s…
…out point. When looking at this format, think of the synergy you can use. Mono Green: Garruk Wildspeaker []//Triumph of the Hordes []: Our goal with this deck is to…