…[]. An iconic combo-in-a-can Sorcery from several formats, Scapeshift [] lets us do all sorts of fun things. It can find Dark Depths [] and Thespians Stage [] to create…
…Signature Spell — and the only spell in the deck — is Open the Armory. This spell will allow us to search for any aura in our deck and add…
…scope of silver borders and unsets, and onto what cards we feel may be problem children. As such, we’d like to be open and communicative with what cards we’re currently…
…a few)… We interviewed one of the creators of the format! An Interview with and Oathmaker. We had some amazing deck techs this week. Saheeli, Sublime Artificer//Thoughtcast Narset, Parter of…
…one direction, whilst still leaving room for those decks to still be competitive and fun, no one wants their pet card or play style banned. I’m a player with an…
…concerned that they are faster than is healthy for the format. We are currently looking at ways to remove power and consistency, without rendering a multitude of decks unplayable. Next:…
…with multiple opponents. In Oathbreaker, when you can guarantee that you can cast it on time each game, games can become repetitive very quickly. See The Truth [] This is…
…a soft reset, Worldfire can (and likely will) completely stall out a game until the first person draws lands and a threat providing little counterplay and interaction post-reset. We’ve tested…
…this rules update is specific to Commander, and does not affect Oathbreaker. Oathbreaker will continue to require a Planeswalker in the command zone, with an appropriate Signature Spell within the…
…can be accomplished with extra turn spells in the command zone that are arguably more powerful. These strategies typically require less work, and do not require passing the turn again…