…play until freshman year of high school. In the beginning, I tried competitive formats like standard, but around the time of original Innistrad I transitioned to mostly playing Commander. Commander…
…a win. Affinity reduces the casting cost of Thoughtcast, which means it helps counteract the command zone tax. With enough artifacts in play, our Signature Spell will cost a single…
…Titan [] felt fair compared to other cards already legal in the format. Community Concerns As part of the growing popularity of Oathbreaker, we put out polls to see what…
…command zone seems pretty harsh). Oathbreaker found a way to allow us to have multiple cards in the command zone and to draw on my love for Commander. In Oathbreaker…
…want to help kids learn Magic? Jason: I should say that each of those members have come in for totally different, individual reasons. We’ve even had people actually say, “what…
…combo pieces should probably not be in your command zone. This is particularly true if your Signature Spell has a combo with your Oathbreaker. For example, Narset Parter of Veils…
…you are perfectly welcome to play cards with Companion in your deck (where the deck building restrictions don’t apply). Companion works in Commander, why not Oathbreaker? Oathbreaker has a different…
…minions worth commanding. While not as game ending as other combinations, by the time you resolve Command the Dreadhorde [], you should be so far ahead on board and card…
…of ban. Do we consider banning all Planeswalkers with two card combos? That doesn’t fit with the way the RC views bans. Why isn’t card X banned? The most common…
…cards caused an equal amount of debate amongst the Oathbreaker Rules Committee as it did for the Commander Rules Committee. At the end of that debate, this is where we…