…of the Multiverse to something more akin to a legendary creature. In game, they often were flash-in-the-pan cards. They resolved and were almost always dealt with by the opponent(s) in…
…our charitable mission of teaching EVERYONE Magic; most notably kids. SO, back to the attorney to spin off an independent 501(c)(3): MagiKids. We are the ONLY known officially registered charity…
…2017, most of us were in the midst of playing a mix of modern, legacy, and commander. Since the inception of the format, two of us have had children and…
…a standard sideboard rare in one of the most successful sets released in recent time. I want to repeat, at the time of the writing of this article, it’s only…
…specifically the mechanic of Companion]}**. Wizards realized the implications of this mechanic in formats outside of their control and gave the Commander rules committee advance notice. We however, did not…
…color of a card is based on the color in the mana cost of the spell or any other color indicators on the card. For example Bearer of Silence []…
…the Dreadhorde [] Unlike other pairings, this combination doesn’t outright win the game. Rather, Sorin, Vengeful Bloodlord []’s static abiltity mitigates the drawback for arguably one of the most powerful…
…you combo off. Of course, those can certainly attack when needed. Here’s where our second win condition comes into play. Coat of Arms is pretty self explanatory. The dozens of…
…your command zone. Speaking of counter spells; I wouldn’t recommend putting a counter spell in your command zone in most cases. The commander tax will make the spell inefficient to…
…in the community. There are answers to this card available, but the consistency of the deck is very high. These two results pushed the committee to keep Tooth and Nail…