…of the Multiverse to something more akin to a legendary creature. In game, they often were flash-in-the-pan cards. They resolved and were almost always dealt with by the opponent(s) in…
…for taking the time to meet with me. With the recent internet explosion of Oathbreaker, Weirdcards is getting even more attention than before. I’d like to hit the pause button…
…2017, most of us were in the midst of playing a mix of modern, legacy, and commander. Since the inception of the format, two of us have had children and…
…specifically the mechanic of Companion]}**. Wizards realized the implications of this mechanic in formats outside of their control and gave the Commander rules committee advance notice. We however, did not…
…in limited, you know they’re powerful and can get out of hand really fast. The buy in for these are low and they see a lot of normal Commander play…
…are made of 60 cards, including an Oathbreaker and a Signature Spell. You can fine out more by checking out the quick rules, the comp rules, and the homepage. What…
…2 to win, anyway!). I speak with experience when I say this is your main win condition. We will end up with an armada of servos, but can’t count on…
…the Dreadhorde [] Unlike other pairings, this combination doesn’t outright win the game. Rather, Sorin, Vengeful Bloodlord []’s static abiltity mitigates the drawback for arguably one of the most powerful…
…and win anyway, check out Medina’s list. Are any of these cards your Signature Spell? Are there any similar ones I missed? Let me know in the comments below. …
(For a shorter introduction, visit the Quick Rules.) If Magic The Gathering: Comprehensive Rules contained a section on “Oathbreaker”, it would look like this… 906.1. In the Oathbreaker variant, each…