…Zone. Bryan: In your vision, the Signature Spell is the default go-to spell for the Planeswalker. My first reaction was to ask if that meant you always wanted the Signature…
…thus: Weirdcards are the PEOPLE that do the “care and feeding” of MagiKids. Weirdcards is an inward-facing social club that volunteers their time in supporting the educational mission of MagiKids…
…Ones you will only cast as needed Unwise Signature Spell choices. Repeatable Signature Spells Your Oathbreaker and Signature Spell can avoid the command zone tax if they benefit from an…
…The creatures your opponent’s still control that are alive because you only killed their walkers, creatures that can still kill your walker or kill you with your pitiful 20 life….
…Artificer 1x Sculpting Steel 1x Seat of the Synod 1x Semblance Anvil 1x Skullclamp 1x Sorcerous Spyglass 1x Spirebluff Canal 1x Steam Vents 1x Storm the Vault 1x Sulfur Falls…
…your opponents? Well, MOVE OVER ELDERSPELL, BACK UP WINDFALL. There’s some new jerks in town! These are Devastating Duos. Each of these Planeswalker and Signature Spell pairs are guaranteed to…
…that are low-to-the-ground. I’ll show you what I mean. In order to cast your Signature Spell, you need to have your Planeswalker (Oathbreaker) on the battlefield, this means that lower…
…the Signature Spell must be within the color identity of your chosen Oatherbreaker. What is a Signature Spell? The Signature Spell is an instant or sorcery spell within your Oathbreaker’s…
…can only play your Signature Spell when your Oathbreaker is on the field, and each of the Triumphs rewards you for having their namesake planeswalker on the field, you’ll always…
…When you cast them late game with Chandra’s -2, you’re not only able to cast them, but you are able to unload all the mana you’ve gathered for a blow…