…the card art of my lands. So, I won’t offer any specific deck building tactics. I am just not that good at that side of Magic. I don’t always see…
…thus: Weirdcards are the PEOPLE that do the “care and feeding” of MagiKids. Weirdcards is an inward-facing social club that volunteers their time in supporting the educational mission of MagiKids…
…that discerning look to their own trades. Let’s try breaking down some of what I see as shallow choices and what people are missing: In Garruk’s Wake [] Pro: It…
…wouldn’t hurt to pick this up if you’re about running Elemental tribal or love a good political card. Force of Rage [] Now, I know what you’re thinking: “Barbariansriddle, why…
…of Fortune effects are in blue and red? Some players don’t realize that mono black has its own Wheel of Fortune! Dark Deal [] forces everyone to discard their hands…
…command zone. In this format, I can use my copy of Karakas [], since your Commander is a Planeswalker! Those of you coming from EDH should keep in mind that…
…card) to our control elements and counter spells, our win condition is that of decking our opponent with a cheeky creature that bends the rules. It is everything we can…
…also a card that we’ve received a lot of feedback about, and one that our own internal playgroup has come to respect and play around in nearly every testing game…
…several ideas for Signature Spells that seem like a good idea on paper, but may actually cause you problem in the long run. One school of thought it that obvious…
Imagine the Grinch’s first foray into celebrating the Christmas season. He’d probably know to give gifts, but what kind of gifts would he give? The Grinch doesn’t know that it…
