…It helps with threat assessment and can lead to some interesting table talk. Please, expect to be hated on if you are the one running the scariest combination. For example,…
…(which might be better as Anger of the Gods []) and the big hitter, Toxic Deluge []! Package these things with cards like Dreadbore [], Bedevil [], Angraths Rampage [],…
…doesn’t receive another critical mass of easy signature spell damage (looking at you Boltwave.) Heritage Druid: Elfball is ever-present in any format with more than one mana producing elf, it’s…
…sure it’s healthy for the format. It can be in an opening hand about 22% of the time given the free mulligan, and, for the decks that want that effect…
…with multiple opponents. In Oathbreaker, when you can guarantee that you can cast it on time each game, games can become repetitive very quickly. See The Truth [] This is…
…In this installment, I sit down with David Gian to talk about building a colorless Oathbreaker deck with Ugin, the Ineffable [] at the helm. To finish off the pairing…
…with that. We realize there is still some fast mana available, but most of those only add one mana for one card. You can read more farther down about green…
…this rules update is specific to Commander, and does not affect Oathbreaker. Oathbreaker will continue to require a Planeswalker in the command zone, with an appropriate Signature Spell within the…
…set code. <span class=”mtgcard”>card name [xxx]<span> For example, the code <span class=”mtgcard”>Serra Angel [M10]</span> will give you the M10 image of Serra Angel [M10] or my favorite card: Phyrexian Obliterator…
…can be accomplished with extra turn spells in the command zone that are arguably more powerful. These strategies typically require less work, and do not require passing the turn again…