…McDonald? Check. Habitat? Check. Red Cross? Check. Salvation Army? Check. These are all listed on our site. We often get, “well hasn’t that charity done some things I don’t agree…
…still have 2 colored blue to consistently pay. The more exciting improvise spells are Whir of Invention [] and Saheelis Directive []. If you want to play several high costed…
…the card art of my lands. So, I won’t offer any specific deck building tactics. I am just not that good at that side of Magic. I don’t always see…
…advantage that your opponent’s might as well concede. Teferi, Time Raveler [] and Whir of Invention [] We’ve seen Teferi Mage of Zhalfir [] warp commander games with his ability…
…them. Neheb, Dreadhorde Champion [] fits this profile. The Mighty Minotaur both ramps and draws cards. At .$.35 market, this is perfect pick up for possible purveyors of punishing pieces….
…you combo off. Of course, those can certainly attack when needed. Here’s where our second win condition comes into play. Coat of Arms is pretty self explanatory. The dozens of…
…put Omniscience [] into play by turn three. That deck was fair. Today’s deck is less fair. It is actively not interactive. It’s fast, consistent, and so full of redundancies…
…our bestow creatures. This deck contains 27 enchantments, so it this ability will almost never whiff. Returning all of our enchantments to the battlefield will probably be game winning. Our…
…the Shield Mage and a plethora of other token creating cards help you control the board. You will use your rag tag gang of tokens to reduce the cost of…
…multiverse. The site is hosted at www.oathbreakermtg.org (but www.oathbreakermtg.com works, too!) This format owes it’s origins to the fine folks over at weirdcards.org. Give them a visit! They are doing…