…refers to your commander, it instead refers to your Oathbreaker. The above “comp rules” were codified by Bryan Spellman from the original rules at Weirdcards. Check out the Origin Story…
…none are expected to warp the format from within the deck. The takeaway: Companion will not function in Oathbreaker. The rules do not allow it, the companions being released would…
…it to our hand. We are running removal auras, ramp auras, and buffing auras. The ability to search through your deck for the perfect card at anytime is invaluable. Deck…
…What’s even better is that they play well together! You can take any one of these and have fun with your playgroup, or you can build all 5 and take…
…with Nightmare Weaver over Dream Render, because he seemed more functional overall, however, both of them are mostly there to set the colors for the deck. Any additional milling they…
…It helps with threat assessment and can lead to some interesting table talk. Please, expect to be hated on if you are the one running the scariest combination. For example,…
…that you don’t dredge away any Eldrazi and reset your library, as that will force you to recast Scapeshift [] to get your lands back. As you can see, the…
…to the normal costs, so you can oftentimes cast this as soon as you cast your Oathbreaker. Great flexible removal that draws you cards and can buff your creatures. …
…cards caused an equal amount of debate amongst the Oathbreaker Rules Committee as it did for the Commander Rules Committee. At the end of that debate, this is where we…
If you’re just here for a quick glance and don’t care beyond that, tl;dr: No new bans or unbans, but please sound off openly with your feedback. If you care…